Field simulatorFTC · 2026–27
SESSION SETUP

Choose your robot.

Configure a session, then enter the field.

Remembered on this device. Completed practice matches post publicly under this name. Leave blank for private practice.

Preparing field geometry and collisions

Keyboard readyConnect a controller and press a button
ROBOT PREVIEWSWERVE
Turret swerveSame model used on the field

Extractor: hold intake + left trigger.
Shooting: right trigger.

PLAY TOGETHER

Online lobbies

Join friends or host a field for up to four players. The host assigns alliances and fills empty slots with AI.

Find a lobby

Join by code

Host a lobby

Online match

Controls

Movement is relative to the robot. The intake is at the front of the chassis.

ActionKeyboardGamepad
Forward / reverseW / SLeft stick Y
StrafeA / DLeft stick X
Turn← / →Right stick X
Normal intakeHold QHold LB
Lower flower extractorHold Q + ZHold LB + LT
Align + spin upHold EHold RB
ShootSpaceRight trigger
Unfold clawD-pad down
Lift / release and stow claw↑ (separate presses)D-pad up (separate presses)
Eject through rearRB / Circle
Feed nectarHX / Square
Precision driveShiftLeft stick click
Raise / stow hood↑ / ↓D-pad up / down
Spindexer pocket (hood robot)[ / ]D-pad left / right
Manual RPM (turret robots)[ / ]D-pad left / right
CameraVY / Triangle
Pause / resumeP / EscapeMenu / Start

Extractor: intake alone collects loose floor elements. Intake + extractor lowers the flap to a 10° ramp at floor level. Face a flower's base and keep both held to extract its bottom pollen.

Shooting: hold alignment until the shot solution is ready. Keep alignment held while firing with the right trigger. A shot can hit the lip, side, or back of the actual cell; aim from a clear position.

Claw: D-pad down unfolds it. Touch loose pollen or friendly nectar to grab; all controlled pieces share the four-element limit. Press D-pad up once to lift, then again to release. Position the side claw over the flower opening before releasing. It then folds and lowers automatically.

Spindexer + hood: collects pollen and friendly nectar; opposing nectar exits the rear. Four pockets rotate to the intake or shooter, so longer slot changes take longer. Left/right selects a loaded pocket. Up raises both slides and unfolds the guide for flowers; Down folds it before lowering. With the hood deployed, RB / E aims the chassis at the nearest flower and sets the flywheel speed. Drive the guide over the opening, stop, and fire. Flower nectar is legal in the final minute.

Match: 3-second countdown, 30-second AUTO, 8-second intermission, and 2-minute TELEOP. Driver-assisted AUTO is a practice option. Mechanisms stop during intermission and at time zero. Free drive practices the final-minute rules without a timer.

Human player: each tip unlocks one nectar; all remaining nectar unlocks in the final minute. H / X enters an available nectar onto a clear loading-zone tile. Returned pollen is reintroduced by simulated field staff near where it exited.

Points: each completed hive tip earns 20. Remaining hive pieces earn 2 each only after the match settles. AUTO leave/park awards are assessed at the end of AUTO. Early nectar in a flower still scores, with a 20-point G410 penalty for the opponent.

FIELD SIMULATOR

Leaderboard

Practice match results. Open a run for its score breakdown and robot stats.

Client-reported practice results. Names are not accounts.